SC2Mapster Forums

Player Zone > Map Suggestions/Requests

Looking for some help and what have you.

  • 7 posts
    #1 Nov 21, 2012 at 18:03 UTC - 0 likes

    Yep, me again posting for help.

    It's really not much, but I am looking for an "Ability Concept Designer". What I mean by that is I need someone (or many people) to help with my upcoming map. I don't want to divulge too much (as the execution isn't so hard) but it is a "troll-y" game. So I need people to help think of "troll-y" abilities.

    If you have any ideas or would like to fill this position, please PM me or reply via this thread. This is a side project and I plan to take my time so feel free to reply whenever, as I still have to set up the beginning stuffs and all that jazz.

    Also, if you would like to help with Terraining I could always use help with that.

    Last edited Nov 21, 2012 by Yaksmanofage
    #2 Nov 22, 2012 at 18:08 UTC - 0 likes

    How big is your project? We talking ten abilities, fifty, or two-hundred?

    #3 Nov 22, 2012 at 19:09 UTC - 0 likes

    @Mozared: Go

    Release is planned for 65 main levels, each level is planned to have 5 abilities. Going like that and doing the math, it comes out to 325 to start. I plan at least 100 levels before I move on from the project and hope to fill the whole command card/dialog with abilities each level.

    So yeah it's fairly large in that respect.

    #4 Nov 25, 2012 at 11:10 UTC - 0 likes

    @Yaksmanofage: Go

    That seems like a crazy amount of work. I would think its better to aim at 10-20 abilities that are really well thought through and balanced :)

    #5 Nov 25, 2012 at 23:06 UTC - 0 likes

    @Monkalizer: Go

    I'm sorta floating between projects at this point. So I am aiming very high in the event I can actually make it that far.

    Having some help thinking of ideas only helps the process along, which is why I mentioned to take your time. It's got quite a ways to go.

    #6 Nov 26, 2012 at 00:08 UTC - 0 likes

    Be aware that there is a limit to the number of abilities you can have on one unit before things start to glitch and act a little funny. From my own experience that limit is somewhere between 30-40 abilities on one unit. Once you get over a certain amount of abilities on one unit you start to run into things like abilities disappearing in game and things like that.

    #7 Nov 26, 2012 at 02:18 UTC - 0 likes

    @LitePollution9: Go

    Right now I am uncertain on a large number of the mechanics, but I have basic ideas. Dialog abilities are likely going to be implemented.

    If not, I'll make sure to remember this. Thanks for mentioning it. :)

  • 7 posts

You must login to post a comment. Don't have an account? Register to get one!