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Player Zone > Map Suggestions/Requests

Plants VS Zombies, Starcraft 2 style

  • 3 posts
    #1 Feb 16, 2012 at 13:55 UTC - 0 likes

    I have had this idea for awhile. I knew how to do things in WC3 but I am kind of intimidated by the SC2 editor.

    Basicly it would be a TD with the player being Terran and the enemies being Zerg. The map would be broken up into zones for each player, each player has a command center on the left of the zone and a SCV to start with. Command Center has an ability with a 5 second CD that spawns a cluster of minerals randomly in the zone. You order your SCV to pick them up to gain minerals for building. There is a smaller building around the Command Center where you can buy upgrades for your towers. Each player can start there own wave by walking into a little area. First player to finish all 50 waves wins.

    Here is an image of how each of the zones will look.

    http://i156.photobucket.com/albums/t13/ziegslavric/Terrans%20VS%20Zerg%20TD/TerransVSZergTD.jpg

    If any teams are interested in making this I would like to join for this project since I have other ideas for towers and such. Only thing I am missing is the experience working with the editor.

    Last edited Feb 16, 2012 by ZiegSlavric
    #2 Feb 16, 2012 at 14:09 UTC - 0 likes

    Something like this, just in multiplayer? The concept sounds really cool, I don't have the time to help you out though. I wish you good luck with finding a team, and if you don't mind, please notify me when/if the map is done.

    Developer of Star Fighers: Beta

    #3 Feb 16, 2012 at 14:22 UTC - 0 likes

    Yeah it's like that but multiplayer. Going to have all the towers from the actual game but made in SC2. Like a Peashooter tower that shoots rockets, and you can upgrade them to deal aoe. You know stuff like that.

  • 3 posts

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