So.. I've played it again, it's a weird one.
First of all, make spectator zealots unselectable, untargetable, no cursor. Apply same thing to Zeratul and High Templar overseer.
I've heard that big amount of units on screen can significantly affect performance, so pherhaps consider hiding them based on players graphical settings (set "low model" to none in model settings or find out how doodads and stuff like that handle lower settings).
Another thing is the lack of info panel, where did it go? If you plan to keep it hidden find a better way to display players health and energy, little bars under hero icon are not enough.
I'm not sure but I think I couldn't pick up health while in invincible mode.
What also bothered me was weapon priority, I had flame thrower and a yamato gun, when surrounded by zerglings my guy kept shooting yamatos at hydras and roaches that were away from me, instead of using flame to clear up enemies who were damaging him.
Stupid powerups kept on disappearing just before I could reach them. Got annoying real fast, but I guess that was part of your intention, them being hard to get in time. I wish there was at least time indicator when they'll disappear, so it doesn't hurt as bad every time.
Permament deaths. Once someone dies they might as well leave, so it gets really lonely really fast. I would appreciate a revive after a boss, or maybe after every 2 bosses, but again, this was a part of intended design, so..
And finally, camera. It is cool cause you can see a big part of arena, while at the same time it makes it hard to navigate in some arenas, leading to sometimes clicking to go in wrong place or getting not where you wanted to be. Not sure what can be done about that.
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Status: floating aimlessly beneath the clouds
KingRadical Regular Shmoei don't think that's the case. it's probably more like they are busy with school, jobs, or other such stuff. i'm sure that if you post some screenshots of the game or even a short video depicting a part of your game, more people might be able to get a feel for your game and decide to make some room in their schedules to test it out :)