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[TDF] Team Death Fight

  • 11 posts
    #1 Nov 09, 2010 at 18:15 UTC - 0 likes

    Hi!

    Just finished my first map, Team Death Fight, which is somewhat similar structure to Zone Control. Though alot of difference and in my opinion alot more balanced. Map is entirely built from scratch, so i have not taken anything from Zone Control.
    1. Team based - Your in team with one other (4 teams in total)
    2. Custom made units
    3. Lanes
    4. Bases - With the advantage of a passage that makes the opponents unable to storm and surround the base
    5. Both melee and ranged units
    6. No hero, for the sake of balance
    7. Midd area battlefield
    8. Special effects added - for more feeling to the brutality of all the 1000´s of units dying
    .. Etc etc etc

    Please do try and se what you think
    Regards, Doite / Axle

    #2 Nov 09, 2010 at 18:28 UTC - 0 likes

    Hey buddy, I was thinking of some ideas, and I thought of an idea that ppl can vote for different modes.

    Example:

    1) Criss Cross (Team partners are directly accross fro each other)

    2) Side by Side (Teams are RIGHT next to their partners)

    3) 4v4 Deathmatch (Number of teams = 2 instead of 4)

    4) Heroic! (Number of teams is now 8!!! Yes!!! Every person for him/her self!!! BUT, in return, everyone gets 1 hero unit) <- This is my favorite!!! :D

    Last edited Nov 09, 2010 by yukaboy
    #3 Nov 09, 2010 at 18:50 UTC - 0 likes

    @yukaboy:

    Hmm! Thats not a bad idea! Though i do have balance as my main focus in this game (Therefore not likeing maps like the original Zone Control)
    But by choosing i eliminate the risk of this since.. well since its not my choice anymore=)
    Question about heroes though: Die = Losses him for ever? Die = Gets a new random one? Die = Spawns again?... Ill think this though! Good suggestions mate!

    #4 Nov 09, 2010 at 18:58 UTC - 0 likes

    Well...you could also make another dialogue so that the players choose what happens to the hero instead of you?

    Example:

    1) Heroic Death! (Once hero dies, he's gone forever and ever)

    2) Unstoppable Warrior! (Hero continues to respawn unless base is destroyed)

    3) Tavern Choices! (Just repick a new hero [HINT!!!] - Once you run out of heroes in YOUR tavern, you don't get ANY more!!!)

    How's that? :D

    Last edited Nov 09, 2010 by yukaboy
    #5 Nov 09, 2010 at 19:03 UTC - 0 likes

    @yukaboy:

    I do like all those and haha i like the choosen name for them all! Ill look into this! At 21.00 (its 20.03) ill host a game with as many people thats interested. If anyone is up for it your very welcome!

    #6 Nov 09, 2010 at 19:07 UTC - 0 likes

    DARN IT!!! Is it possible that you can host it at 23.30? However your clock works...mine says 12:06...and I said I couldn't test until like...later? And that "later" is at 2:30. So is it possible that you can host later? Or do I have to sit this one out? :|

    Edit: You can also say that I'm unnavailable for 2 1/2 hours.

    Edit: Oh and can you like wait until we get atleast like 4 ppl so it's as close to full house as possible? Perhaps wait for 10-15 minutes? Thx. :D

    Edit: Oh and I need username and code through a PM plz! I would like to be able to find you. Thx! :D

    Last edited Nov 09, 2010 by yukaboy
    #7 Nov 09, 2010 at 19:31 UTC - 0 likes

    @yukaboy:

    Haha sure! Map played at 2.30 your time, and 22.30 my time. In other words 2 hours from now

    #8 Nov 09, 2010 at 19:38 UTC - 0 likes

    Cya then! :D

    #9 Nov 09, 2010 at 21:14 UTC - 0 likes

    @yukaboy:

    15 min from now ill host

    #10 Nov 09, 2010 at 21:29 UTC - 0 likes

    @yukaboy:

    map is now up

    #11 Nov 10, 2010 at 18:48 UTC - 0 likes

    Can you like publish it in US server? Or maybe send the map to me so I can publish it here? I won't change a thing unless you didn't put Author: (Your Name). PLZ!?! :D

  • 11 posts

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