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Apocylapse - Needs a Physics engine

  • 5 posts
    #1 Dec 16, 2012 at 21:59 UTC - 0 likes

    Hi I'm Fulla, together with Giz we made a map called Snipers Promod - it got featured, in fact it was the very first featured map on US East. We've begun conception on a complete overhaul and remake attempting to revolutionize the 'shooting' map genre.

    For that we'll need a Physics Engine. This time we want projectiles, missiles, grenades etc. etc.

    Something with similiar capabilities to mechcraft is what we're looking for: watch the video here http://www.sc2mapster.com/forums/resources/project-workplace/31273-mech-craft-working-title-dev-state-progress/

    We've put alot of work into the original game, including full custom UI. If anyone is willing to have a go it will definitely go far. Our aim is to have a fun fulfilling Shooter map on page 1. Now wouldn't that be refreshing :)

    Here are screenshots of Snipers Promod. Any volunteers?

    Last edited Dec 16, 2012 by Fullachain
    • bringitbackpointscreds.jpg
    • captureblueflaghow.jpg
    • general.jpg
    • leaderboard.jpg
    • redflag.jpg
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    Looking for a Terrainer - Trivial Pursuit

    #2 Dec 16, 2012 at 22:14 UTC - 0 likes

    I already have made a 3d physics engine to model projectiles. It has grenades, lasers, guns, etc. And have begun making a shooter with this system. It's very far along. Not to hijack your thread, but here's a video of it.

    Would you two consider joining my project instead? Always room for a good data editor, etc.

    Last edited Dec 16, 2012 by Juxtapozition

    Looking for a data editor for a tactical shooter. PM for application.

    #3 Dec 16, 2012 at 22:54 UTC - 0 likes

    Looks awesome. Sure lets talk see if our ideas are compatible, do you use Skype?

    Last edited Dec 16, 2012 by Fullachain
    #4 Dec 16, 2012 at 23:45 UTC - 0 likes

    Yeah, sounds good. Mine is jux.tapoz

    #5 Dec 17, 2012 at 06:30 UTC - 0 likes
    Quote from Fullachain: Go

    Something with similiar capabilities to mechcraft is what we're looking for: watch the video here http://www.sc2mapster.com/forums/resources/project-workplace/31273-mech-craft-working-title-dev-state-progress/

    If im not mistaken the physics death system in mech craft is not a triggering system or anything, its the natural new physics incorporated into the hots system.

    Last edited Dec 17, 2012 by hobbidude

    When I want your opinion...I'll give it to you!

    http://www.sc2pod.com/achievement.php?id=13361

  • 5 posts

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