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Zoator TD Beta Testers Needed

    #21 Feb 15, 2012 at 16:49 UTC - 0 likes

    I am planning to start testing tonight, February 15th, at approximately 8:30 PM EST. If you are interested in testing, please join channel Zoator when you logon to SC2, as this will make it much easier to organize tests. We will probably test 2-3 times, with tests lasting 5-10 minutes. Again, don't expect much at these early stages :). Thanks!

    #22 Mar 02, 2012 at 19:54 UTC - 0 likes

    Bumped.

    Testing and development have been moving along pretty smoothly - thanks to everyone who has helped out thus far. However, with more content being added to the game, I really need to start testing with more players to start getting a feel for balance issues in larger games. If anyone is interested in helping out, please let me know, and join channel Zoator when you're logged into SC2. I hold tests nearly everyday on weekday evenings (after 7:00 PM EST), and on weekends as well (although with less consistency). Thanks!

    Last edited Mar 02, 2012 by Zoator456
    #23 Mar 31, 2012 at 04:17 UTC - 0 likes

    Hi, I hope your testing is going well.

    I always loved Zoator TD in Warcraft, but something has always bugged me. I've finished the game (Final version) several times, but instead of giving me a code and ending - nothing happens. The clock keeps counting down for Wave 41 (which never comes). Obtaining the final code was always a goal of mine, so I downloaded several other versions but it's always the same.

    Do you know what could be the cause? My only thought is that I've never been able to host, so play in single player mode rather than online.

    #24 Apr 01, 2012 at 06:02 UTC - 0 likes

    @Frysk85: Go

    I actually still receive e-mails about this to this day. Your thought it correct - the code cannot be obtained in single player. I did this to prevent cheating. It's not the most ideal way to deter cheating, but alas, that's the way it is. In order for a code to be generated, the game must have been started with at least 2 human players. Unfortunately this has become a big problem for players who wish to play the game today, as Warcraft III's Battle.net is in its twilight, with most custom games being hosted by host bots. Sorry about that :(.

    Last edited Apr 01, 2012 by Zoator456
    #25 Apr 01, 2012 at 14:32 UTC - 0 likes

    @Zoator456: Go

    Thank you for responding. I will have a LAN game and finish it once more!

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