Remake Ceasar III ! I was in the process of doing so, but tired out cus it was just so huge. But I got most of the basic down:
-Citizens walks on roads that you can place down. Special workers takes the shortest path on the road back to their building.
-Farms can only be build on yellow grass. After 100% it sends a cargo guy to drop it at the closest storage magasine.
-Markets will send woman out to the closest magasine that has food and get food from it. She can give this to houses she walks past and they can evolve to bigger houses adn house more ppl.
-Every now and then, population raises if there are houses that are not full, and the workers are proportioned out to all buildings.
targaryen23 AuthorHi!
So I created a mod 2 years ago called EnderCraft TD and thoroughly enjoyed creating it, but got burnt out. I'm in the middle of creating an android game as well, but am waiting on my artist to do some work, so I need a new project.
I am a senior programmer for Dell, so basically anything that isn't texturing or modeling I can do. I also fly solo.
So with that, what mod do you guys want?
I like the idea of bringing dead games back to life (Hive Keeper is an awesome idea, if you haven't checked that mod out, I recommend it) but other ideas are welcome as well.
Also, I love the Rome city builder games (Grand Ages: Rome, Caesar III & IV), so that is my current idea for a mod.
Speak out and hopefully it will be in my scope.
The one thing that has changed since my last mod is a 1 and 1/2 year-old toddler :) But I definitely still have free-time and would rather spend it programming (or pseudo-programming in this case) than playing Mechwarrior Online, as good of a game as that is.