I'm buiyng it for the whole game. Mostly the campaign as I'm an SC2 lore geek and the editor + new assets. But I play melee too.
I'm kind of diappointed with the direction melee changes are taking but what the hell...
I'm buiyng it for the whole game. Mostly the campaign as I'm an SC2 lore geek and the editor + new assets. But I play melee too.
I'm kind of diappointed with the direction melee changes are taking but what the hell...
The melee update is pathetic IMO... No new buildings, a tiny handfull of new units, and virtually no new upgrades. (Yes, some new upgrades, but also some old ones gone.)
Trigger, layout, interface specialist for Aeon of Storms.
Well I DO wish there was a new building for each race ( maybe bring back the mobile Factory that can only build 1 unit or something) BUT, They did do great on protoss so far, (cept the MotherShip Nerfs...), I am glad it is MUCH more air oriented now, I was sick of 4 gate.
I want it for everything
Assets, UI, Menus, Campaign, Assets again, Melee, Player levels, Portraits, Decals, Etc.
my maps will always be Free. and Available to the public at the earliest possible date.
If you need a tester feel free to ask IShadowWolf.258
You can also catch me on the IRC most times.
Everything, of course.
Kinda wish they held back on the release for maybe a month or more longer though. Melee still needs some balance tweaks that I don't think can be fixed in less than the two months left to release. i.e. TvP mech is still screwed late game and skytoss is a little broken in ZvP.
zeldarules28 ModeratorFor those who haven't seen yet, the HotS release date was announced.... It is currently set at March 12th, 2013. Exciting stuff.
So I'm curious; for those of you who will purchase HotS, why are you getting it? Are you interested in the melee game or just the campaign? Or are you focused more on editor itself? Either way we'll soon be able to enjoy a brand new game :D