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12 Kingdoms to be publicly released: December 16

  • 14 posts
    #1 Dec 02, 2011 at 03:29 UTC - 0 likes

    PUBLIC RELEASE ON EU AND NA SERVERS December 16, 2011

    War of the 12 Kingdoms, the wildly popular map by Mr. MoneyBags and Edited to it's final form by King_Leopold on Warcraft 3 is now entering development. The map is being terrained by Milpheus and Coding By Shock on NA Server.

    Some footage of the gameplay in alpha testing:

    A terrain overview:

    The project will be officially hosted at www.12kingdoms.net, and is part of the projects @ BrokenAlliances.com, the official home of Broken Alliances, War of the Lost Kingdoms, Rise of Empires and War of the 12 Kingdoms - All planned Warcraft Conversions.

    The map shares the same circular format as it's predecessor with a few changes, there is now both and inner and outer circle, proving for more diverse base entries and army traveling. This was actually the biggest flaw in 12k on wc3, it was just circular in nature. I recorded a video clip to show the amount of activity we expect, this was with 10 people in game and without any creeps in place at the time, so activity will be very high in this map.

    Gameplay:

    12 Players, 12 Bases. Players fight for minerals, each kill grants a bounty. The goal of the game is to kill your enemies and make alliances to do so. When not fighting an opponents army, take part in multiple quests throughout the maps many areas of exploration.

    Each base allows for upgradable units spawned every one minute, armor, attack and ability upgrades will be featured as well.

    Other Details:

    - 12 Unique races, all World of Warcraft Models used in the unit creation in this map. - The same team who made this map on WC3 will be making it on SC2 - Quests, Quests, Quests! Fight and complete several brand new WC style quests while competing for the spoils from those quests. Equip your hero's with items that drop upon death and kill the crap outta each other for them! - Quests are base locations, the successful completion of a quest objective will create a vassal base where a 13th race can be spawned, the mighty Ents! - The warcraft feel to a starcraft map!

    Developers: Team Lead - Shock (Current Editor of Broken Alliances and War of the 12 Kingdoms on WC3) Terrainer - Milpheus

    Follow development at the official forums:

    www.12Kingdoms.net

    Where Custom Maps Get Competitive! Ask me about EAGLE! We do reviews!

    #2 Dec 30, 2011 at 20:04 UTC - 0 likes

    It's released.

    #3 Jan 29, 2012 at 13:13 UTC - 0 likes

    This looks really great! Are the custom units from WoW?

    #4 Jan 29, 2012 at 15:44 UTC - 0 likes

    When we can see it on EU servers?

    #5 Jan 29, 2012 at 18:20 UTC - 0 likes

    @DEFILERRULEZ: Go

    look like we need an intelligrunt euro to upload it - map + 3 mods or got to get another copy on eu

    Quote from ScorpSCII: Go

    This looks really great! Are the custom units from WoW?

    yes they are- all 18 races and about 180 models. Now that the WC3 music soundtrack and building starting to go in gives it a real nice feel

    #6 Jan 29, 2012 at 18:34 UTC - 0 likes

    @Malpheus: Go

    I'd recommend changing the UI to be more like the Warcraft one.

    #7 Jan 29, 2012 at 18:57 UTC - 0 likes

    @Nebuli2: Go

    great point we have that one our list actually

    and my wife just switched her NA account over to EU so we can upload the map today over there

    #8 Feb 01, 2012 at 03:07 UTC - 0 likes

    Played this map and over all it has great work put into it.

    I have to list the follow MUST FIXS:

    • Game drops 1 out of 3 players almost 100% of the time
    • No win condition if everyone in the game leaves but you
    • Game allows you to go above max population (trigger error)
    • Needs more attack sounds
    • Stats dont work (should be hidden if they aren't finished)


      I find this game fun and enjoyable. It just need some fine debugging.
    Last edited Feb 01, 2012 by gamemore

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    #9 Feb 04, 2012 at 21:59 UTC - 0 likes

    Can't find it on EU servers. Is it up?

    #10 Feb 04, 2012 at 23:18 UTC - 0 likes

    @gamemore: Go

    All good points, i agree. The drop bug is actually on blizzard per our understanding, we've spent scores of hours trying to fix it and haven't really moved past it since. It's a horribly ruining experience to have 12 willing people want to play with you on hundreds of occasions, only for them to drop before playing. If you wait in a lobby for more than two minutes it increases your chances to drop.. which sucks when putting together games on bnet 2.0. Fixing the drop bug would fix ALL of our problems. The rest are easy fixes. We go to fix the drop bug, in one place you look it says "you must preload units" in another it says "no don't preload units", and the third place tells us to throw salt over our left shoulder while in lobby. Just too hard to get people to truly try, so it's hard to convince the programmer to add new features.

    I'm super close to stopping sc2 over this issue altogether, which is a fairly big deal because I host for bunker wars, broken alliances, 12 kingdoms, risk, randomtd, zoator, etc... There is a 10 page thread on bnet, there have been phone calls, etc.

    #11 Feb 04, 2012 at 23:19 UTC - 0 likes

    @sigmapl: Go

    Nope, another blizzard issue. the map has three mods that it depends on, eu wont allow me to publish them under the same name, changing the name breaks the map... hard to have a great map on bnet 2.0

    We would have worked to completion already if we believed the map had a fair chance.

    #12 Feb 14, 2012 at 12:57 UTC - 0 likes

    Ok, it had been weeks since the release on NA, i am starting to think you guys stopped wroking on trying to get it to EU. how is the progress going and when can u approximate the release date.

    Best Regards, Me (Read my Name and u will know who is "Me" :D )@Malpheus: Go

    #13 Feb 16, 2012 at 16:54 UTC - 0 likes

    BTW, those giant bug like things are called Swamp stalkers.

    #14 Feb 23, 2012 at 02:12 UTC - 0 likes

    @ajdinh: Go

    It is now uploaded to EU, finally.

    BrokenAlliances.com We support modding.

  • 14 posts

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