TOHOU IN SC2... yeah...sc2 editor is officially epic as hell, enough said.
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Anyone seen this awesome top down shooter map yet?
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Molsterr Moderator
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Sixen Moderator
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Whoa, that's impressive.
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PixelWarrior Author
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Found it!
http://bbs.islga.org/read-htm-tid-40363.html
It's not very smooth, but awesome none the less. This is really gona help me with my mapEdit: He has no triggers... /confused
Last edited May 05, 2010 by PixelWarriorPixelWarrior
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vjeux Author
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Thanks PixelWarrior.
About the triggers, they are all done directly in Galaxy :)
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PixelWarrior Author
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Awesome! Thanks!
1.6k lines of code... fun fun fun =DEdit: How do I insert Galaxy code into my maps?
Last edited May 05, 2010 by PixelWarrior -
shaotang Author
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this is insane. How can they do that... omg. this is way too insane.
SCII - OMG I am so in love with the editor.
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Kimphoe Regular Shmoe
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tordecybombo Author
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Daara87 Author
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I guess you can upload videos into the tutorial aswell.
Converted WMO's: http://www.sc2mapster.com/assets/more-converted-wmos-wow-building/
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LeetBox Author
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..How's this a side scroller?
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Jdman17 Author
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Sorry didnt try to make is sound like I was complaining, its just Im trying to make my cameras for a side scroller work on my own maps and I cant get it to work, so I am looking for side scrollers or at least help with the basics.
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How do I view the triggers. They are not imported or anything. It's like he used an MPQ editor to edit the galaxy file.
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Molsterr Moderator
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Quote from Iggyhopper: Go
How do I view the triggers. They are not imported or anything. It's like he used an MPQ editor to edit the galaxy file.
uhh... its right there in post #6 =/ http://paste.sc2mapster.com/2005/
thats the code. notepad ftw!
actually what im really liking is has almost the same setup my flash touhou game had... soon as all the functions are memorized .galaxy would be so much easier to do raw than triggers.
Last edited May 06, 2010 by Molsterr -
onisagi Author
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No spoiler tags in this forum? Well, that touhou clone map has a way to always win pretty easily.
- SPOILER- (i think?) All you have to do to always win is stand right in front of the boss, and hold Z, and spam X to keep using your special. The amount of damage you do at point blank is immense, and it'll die faster than you can lose all your lives. Kinda exploits the fact that all the bullets hitting = terrible terrible damage. They should probably lower the amount of lives you start with, or reduce the number of bullets the player shoots.Need a custom SC2 texture graphic? Or want to help out the community by creating custom icons/wireframes/textures? Welcome to...
[Tutorial] Make your loading screen work for all monitor resolutions
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LittleSuika Regular Shmoe
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Thanks for suggestion ^ ^
well,this is the first time I try to make a mapand it's just a demo. Many people say touhou shooting game is rather difficult,so I give 10 lives in the game so that everyone can pass it. And there are also some bugs , e.g. in the 5th spellcard,if you choose Reimu and keep shooting,the game will crash because the bullets wouldn't be deleted properly
Now I'm trying to replace the image of bullet(although I don't know whether it's a good choice) http://bbs.yakumoyukari.com/attachment/Day_100505/5_946_5ab650207ddf1fa.jpg
Last edited May 09, 2010 by LittleSuika


tordecybombo AuthorSomeone's replicating the popular top down bullet hell shooter Touhou :
http://www.youtube.com/watch?v=jIkPcMbR5HE
I'd say he did a damn good job. I am most impressed with the effects and how great they look. I mean, in such a short time frame since this editor's been out. It's amazing.