Welcome to sc2mapster.
If all your finding is tower defense tutorials or stuff then your going in the wrong direction; you need to be looking into the basics of trigger like loops, if thens, arrays, etc. You won't find a tutorial for what your looking since victory conditions are always specific to each map and requires you to understand basic triggering concept; however, what your looking to use is just a trigger with a unit dies event and then you can do something like loop through each player and count if the tank is left or not, save the tank to a variable and when 1 is only left end the game for the player of the saved tank.
Are you aware that there's already a very well done and polish version of what your making that was just featured by blizzard?
When I want your opinion...I'll give it to you!
Crashdown457 Regular ShmoeHi everyone. I'm a complete noob to the SC2 map editor. I'm trying to create a relatively simple map that's reminiscent of the Atari, Tanks game. I've managed to create my stealth tanks but I'm having trouble setting the victory/defeat conditions for the map. All I'm trying to go for at this time is about ten tanks blasting each other to hell and gone with the last tank left alive being the winner. I've tried to weed through videos and forums for about a month now and I can't find anything even remotely like what I need. Everyone seems to be doing a tower defense or RPG style game and I'm just looking to do a simple blast'n'smash free-for-all. Could someone just point me in the direction of a forum post or series of instructions on how to make that specific trigger. I'm trying to create this map for a friend's Bachelor Party as just something fun to kill time with. Any help would be greatly appreciated. Thank you all in advance!