Make the time elapsed trigger start a timer trigger that spawns units using a variable for the amount of units and increment the variable by the number of players in the game every the periodic trigger runs.
Assistant Team Leader of "Generic Code" and User of the All-Mighty Data Editor.
iMisu Authorneed some help with trigger idea.
I am looking to have a unit created after 5 minutes into the game, and every 15 seconds an additional unit will be spawned, and multiplied by 2 for every player so example.
if 1 player
5 min in 1 unit 15 seconds 2 unit 15 seconds 3 unit
if 2 player
5 min in 2 unit 15 seconds 4 unit 15 seconds 6 unit
I know it would be something like
Events - Time lapse - Elapsed Time is x game seconds
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Actions - Unit - Create Unit facing angle at point x
How do I keep the trigger running and creating new units with an increasing value ?
Can some one point me in the right direction for some trigger help and or guides.
1/12/2013 Misu