Unit - Make (Unit) face (Point((Mouse X position in the world), (Mouse Y position in the world))) over X seconds
:: Rise of Nigma ::
Unit - Make (Unit) face (Point((Mouse X position in the world), (Mouse Y position in the world))) over X seconds
:: Rise of Nigma ::
Zero0018 AuthorI can't figure this out. I need my unit to face the direction of the mouse cursor. So if the mouse is to the right of the unit, the unit will face the right.