If the units are automatically trained via trigger then just run a wait for action till the unit is done building and then issue order (attack targeting point).
When I want your opinion...I'll give it to you!
If the units are automatically trained via trigger then just run a wait for action till the unit is done building and then issue order (attack targeting point).
When I want your opinion...I'll give it to you!
No. Units aren't training via trigger. They are training via ability.
So what, Make a Trigger which detects new unit trained and give him orders what to do, where to go kill
Simple Tug of War This tutorial I created a while back show's how to achieve this effect. Enjoy.
For live trigger help add me on Skype
Username: Mab.youyoux
Tutorial:Keeping your code clean and organised
Tutorial:Simple Tug of War system

Thanks for help! Cool article!
gillanpolyanskiy AuthorHi guys! I have a little problem with triggers. Player is building structures, and units are automaticaly spawning there. Like merchenaries in marine arena, like all units in Nexus Wars. My question is: how can I send them to attack a point automatically? Like in a Nexus wars and other maps. Unit appears next to structure and immideatly send to other part of map, attacking all enemy unit on its way?