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Unit Gains Expirience Level - not working with veterancy behavior?

  • 3 posts
    #1 Nov 19, 2012 at 14:25 UTC - 0 likes

    I got a veterancy behavior, and I thought that I could use the "Unit Gains Expirience Level" as an event that fires when the unit with behavior gains a level. But it doesnt seem like it.

    What event do I want to use, to make it fire when a unit gains a level with a veterancy behavior?//

    EDIT: It seems like I was right the first time, I'm using the right event. The reason I want to fire a trigger when a unit gains a level, is that I want to add an attribute behavior to the unit when it levels.

    I'm using this:

            Unit - Add 1 Stamina to (Triggering unit) from (Triggering unit)
    

    Why doesnt this work? The unit I try to add it to, already got the attribute behavior.

    #2 Nov 19, 2012 at 14:45 UTC - 0 likes

    @Demtrod: Go

    Unit - Add 1 Stamina to (Triggering unit) {from (Triggering unit) }. My guess is that you are giving your triggering unit stamina that it has already.

    #3 Nov 19, 2012 at 14:57 UTC - 0 likes

    @SolidSC: Go

    It seems like you're right. I just thought there would be a way to increase the amount of the attribute. (Also just noticed this is the wrong forum - I fail horribly today)

  • 3 posts

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