I need some help on how to get mobs to spawn with a little delay between each other in a TD map. can anyone help me with this?
This is a simple function that spawns units after each other, you still need to give them a series of orders along your path.
MobAmount = 1337 <Integer>
i = 0 <Integer>
General - For each integer i from 1 to MobAmount with increment 1, do (Actions)
Unit - Create 1 Marine for player 1 at TDSpawn using default facing (No Options)
General - Wait 1.5 Game Time seconds
So basically, generally and obviously... add more rocks.
Hope is just deferred disapointment.
Dropbox is an easy way to share maps between project members.
Thanks for the help! All I need now is to figure out how to do it:) many thanks kind sir
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