Well I solved the problem with the air units not attacking the nearest possible target from their spawn point with the enable suicide for idle units. To solve this was have a point location for the air units to attack.

Now the air units fly over there in attack move. But when the desired target point was reach the air units became idle while enemy units still remain.

Another trigger was needed and not the enable suicide for idle unit it has no effect on this new problem with the idle air units. I found this trigger on the forums and it works.




SolidSC AuthorI have a problem with the air units not attacking the nearest target when given the suicide command in the trigger action pic. Where the small circle is on the map picture is where the air units spawn and the red line is the path that those units fly down. Now the white line is the path to the nearest target and yet the air units dont fly over there and attack it.