Create a unit type array.
(you can also use this for rounds, but I digress)
add each unit type of every unit ever spawned.
at the last round pick each integer or for each integer (for the purposes of this little explanation, I'll be using pick each integer, but both should work.)
Create unit UnitArray[Picked Integer] at SpawnPoint.
You can also add these units to the array as each round starts or finishes, to save time and energy.
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ElBushido Regular ShmoeHi,
This is a td game I'm making and want to spawn all the previous wave units ( 1 each) on my last wave.
I need help on this, if someone knows plz reply !
Thx very much!