SC2Mapster Forums

Development > Terrain

Need some critique!

  • 10 posts
    #1 Feb 01, 2013 at 02:06 UTC - 0 likes

    Hi everyone! I thought I'd ask you guy to critique the progress I've made on my current project. It's designed to be purely for showcase, BTW. It is meant to represent a zoo.

    Currently, I've only made any real progress on the rain forest exhibit, as shown in the images below.

    Here is the whole exhibit:

    Image 1: Entire area

    Image 2 (left of image 1): Viewing area

    Image 3: Entrance

    Image 4: Section of viewing area

    Image 5: Another section of viewing area

    Image 6+7: Close-ups of decorative waterfalls

    THESE IMAGES ARE NOW OUTDATED - UPDATED VERSION BELOW

    Last edited Feb 01, 2013 by HydraMannequin
    • ZOO_whole.png
    • ZOO_viewing.png
    • ZOO_entrance.png
    • ZOO_viewing_pt1.png
    • ZOO_viewing_pt2.png
    • Waterfall_X1.png
    • Waterfall_X2.png

    I do terrain stuff.

    ...

    And in a Starcraft haiku,

    ...

    That's all I can do!

    #2 Feb 01, 2013 at 02:26 UTC - 0 likes

    @HydraMannequin: Go

    Needs some hills/mountains in the jungle bits. Particularly along the flanks of the river in the first screen.

    And the visitor areas are really empty. They need something to fill the open space. Benches, trash cans, kiosks. Anything, really.

    I love the waterfalls though. Those are awesome.

    Edit: Also, the bottom of the river could use a rocky/boulder-style texture down the center. Dirt doesn't like to hang around in flowing water.

    Last edited Feb 01, 2013 by Telthalion

    Someday I'll get one...

    #3 Feb 01, 2013 at 02:31 UTC - 0 likes

    Those kiosks, benches etc that Telthalion mentioned would also help you to break this feeling of a sterile place as it is right now. Break the patterns.

    Also, shorelines more to the northern east could use some ups and downs, just to (again) break the patterns.

    Besides that it's very, very nice :)

    #4 Feb 01, 2013 at 03:51 UTC - 0 likes

    I made some updates, but I'm too lazy to crop/upload more screenies right now, so I attached the map.

    (Note: I don't think the map will load for you if you don't have the beta)

    Also, this attachment is regularly updated to the current version of my map - or at least I'll update it till I forget to do so.

    Last edited Feb 02, 2013 by HydraMannequin
    Name Size MD5
    Zoo.SC2Map 840.6 KiB 3a08c47459fb...
    #5 Feb 01, 2013 at 20:55 UTC - 0 likes

    For those unable to / don't want to load up the map, here are some screen shots of the updated version.

    Also, It may be hard to see in a screenshot, but I added some current doodads (Zerus River Rapid) to the streams in order to add life to them.

    In image 5 (bottom, middle), there is some clutter in the plants to the left of the ramp. This has since been fixed through use of a few well-placed rocks.

    Last edited Feb 01, 2013 by HydraMannequin
    • ZOO_viewing_V2.png
    • Waterfall_X1_V2.png
      Newly updated waterfall added
    • ZOO_entrance_V2.png
      Exhibit entrance
    • ZOO_entrance_section_1.png
      Section 1 of entrance
    • ZOO_entrance_section_2.png
      Another section
    • ZOO_entrance_section_3.png
      Yet another section
    • Zoo_pipe_leak.png
      A back-stage area I made
    #6 Feb 01, 2013 at 21:09 UTC - 0 likes

    I'm gonna start out by saying this looks really good. However,

    a) That podium doodad is out of place. You should probably remove it or make it the center of the viewing area.

    b) Given the fact that your zoo lacks abundant human traffic, the zoo manager would probably decide he wouldn't need ten latrines in this viewing area. Two is usually fine.

    c) As a suggestion, perhaps you could put some metal plating textures (even Terran Tarmac doodads) on the viewing area.

    d) And finally, there is a poor ursadon in the middle of the screenshot, trapped on a cliff with no way out.

    Any and all SC2 related things put on hold for now.

    #7 Feb 01, 2013 at 22:26 UTC - 0 likes

    @SGTMeowmers9: Go

    a) Well, I both added new podiums and rotated that one around. I'm using them to represent the info panels around the zoo about what is in the area.

    b) Haha, I'll fix that up.

    c) I'll try that out! - UPDATE - I found that, after investigating, I couldn't find many places to pull off laying down a tarmac, besides square ones on all the ramps - which are helpful for the eye in differentiating cliff levels.

    d) Funny thing is, that Ursadon managed to climb over the protective fence, causing a disturbance. As punishment, it was sent to the dangerous cliff edge for the next few weeks. It nearly rolled off the edge just last night while it was sleeping! Hopefully it will have learned its lesson by the end of its punishment, and will not disobey the animals rule book printed in clear text by the zoo manager. Each square mile of the forest is given one to share; that seems like the only fair thing to do for both parties: us, and them. For the animals, it provides them with an evenly distributed copy of good rules to follow, and a way to develop their sharing mindset. For us, it's an excellent money saver, as we only needed to make 2 copies!

    Last edited Feb 02, 2013 by HydraMannequin
    #8 Feb 01, 2013 at 23:06 UTC - 0 likes

    @HydraMannequin: Go

    About the podiums...maybe you would like to use these? These are all billboards scaled down, then used storewindow to cover the letters, than used forcefield over the storewindow.

    • Edit, actually if you really want to use the podium then you can combine the two too if you wish!
      • Double edit, made smaller information post, thought maybe small personal ones were in order?
        • Triple edit, maybe make the wood greyish colour so it doesn't look wooden? dunno what that'll do about the texture
    Last edited Feb 02, 2013 by Newbie4life
    • Terrain_010.jpg
      Used castanar monitor for zerg ...
    • Terrain_011.jpg
    • Terrain_012.jpg
      Podium
    • Terrain_013.jpg
      New information post
    • Terrain_014.jpg
      one without enclosure?
    #9 Feb 02, 2013 at 01:29 UTC - 0 likes

    You know you can texture swap the screens to play other mpq movies.

    #10 Feb 02, 2013 at 01:36 UTC - 0 likes

    @Newbie4life: Go

    Very crafty, Newbie4life - I like the ideas! Thank you all for giving me this mapping advice.

  • 10 posts

You must login to post a comment. Don't have an account? Register to get one!