This thread has been locked by Mozared.
Contest/WTE has ended! Stay tuned for the winners!
First asset: A palette of billboards and stores, some commercialized korhal buildings and a few huts.
Second asset: Assorted decals.
Doodads are simply actors with the "Doodad" type.
:: Rise of Nigma ::
Will my old project be valid as a submission, or shall I create something new? After all I did create to project simply for assests, so I guess it would be kinda cheating!
Tons of terrains, some arenas, some melee and some simply for the heck of it!
The Seven Dwarfs were sitting in a tub feeling happy.
So Happy got up and left.
As doodads are actors you can really spice them up with events and SOps. An ingame example is the one newfolsom tower uses model events (involves adjusting the Model data type) to adjust the sound as it turns.
Why not just make them a texture asset? You can easily retexture existing decal models.
Your D needs work, looks too much like O.
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Considered easy altering of the unit textures?
For my public assets look here!
About 12 more hours until I lock this up folks, to give the Americans some more chance. Get your submissions in :)
I know all of this already. I just wanted people to be able to open my map and copy the doodad without worrying about whether or not a custom actor is inked to it that they would also have to copy.
Senior member and Moderator of the sc2id map forum, and a lead developer for Island Defense 2.
Left it open a lot longer than expected, stuff got in the way. Gonna take a 1 week break from the WTE while we pick our winners. Will report back to you soon :)