Perhaps it may be a good idea to add the recent contest somewhere on this thread?
North America :: Europe :: Korea and Taiwan :: Southeast Asia
If I haven't done that within a couple of days, remind me again.
So... about that...
He's almost as bad as sk89q
"♪ If you are the Christ, yes, the great Jesus Christ, prove to me that you're not a lie - get a Zerus terrain to make me cry! ♪"
Quote:Pitch and roll! Pitch and roll! :D
Pitch and roll! Pitch and roll! :D
Quote:Hooo boy... excuse me while I retrieve my jaw from the floor.
Hooo boy... excuse me while I retrieve my jaw from the floor.
Quote:Alright guys, I'm closing the topic. So much for this week's WTE, no more contributions are necessary. Thanks for your participation everyone.
Alright guys, I'm closing the topic. So much for this week's WTE, no more contributions are necessary. Thanks for your participation everyone.
Done! Thanks for the reminder! :D
I suggest a WTE after the current one or "one day in the futur"... About choosing a specefic doodad either imposed by the WTE or terrainer choose, and you must find an unusual way to use that doodad. Originality is the key here. Example, a tree, how can you turn that into something special? It could become a beaver lodge(?) in a river. It could be a pilar of something if you put it up-side-down with grass growing around the ground. There could a list of doodads that have potential to become something really special. Imagine pipes... This WTE should really focus on the doodad properties, scale, pitch and roll, color, etc. :P
Working on projects:
Dynamic Terrain Editor
The Hunger Games by Fenix - Minigame Party - MoonBase Commander
Idea: Natural light - a WTe where you can't use omni lights or stuff like that, you are only allowed to use normal lighting and 2 lighting regions (red and green), green being pitch black. Then make a terrain using the two lighting types.
Umm I'm not so sure about that. Instead of restricting the number of light, it should me more general and force people to use the lightings.
So, Mozared, think we could get a new WTE?
PSA: The links to WTE 1 through 35 have been broken a long time, but I just fixed them. You can now browse older WTE's again at your leisure.
Idea for next week. What about trying to use only or mostly wc3 stuff, and then the next week try an remake the same terrain with sc2 stuff.
Or just try and seamlessly blend wc3 doodads in with stuff. Anything with showing the difference between wc3 shtuff and sc2 Really.
Want to use Render To Texture in your cutscenes? Try This Looking for some new models check Here!
I never really made terrains with WC3 and doing so, we would have to learn the doodad list of WC3. I know some units are coming in the editor but thats about it. Not that i dont like your idea, but i doubt it would really work. On the other hand, nothing prevent you from making a terrain in WC3 ;)
Er no all the doodads are coming too. Literally every War 3 model is coming. I think trying to blend some War 3 models in could be cool but what do I know.
Yes, all doodads are coming, however the number of models which have been updated with HD versions is limited to a few units, such as the hero units, some other assorted units, the human towers, and a few other structures.
It's ok you know... you make a terrain within the sc2 environment with like 2 marines playing WC3 'hologram' on a table. So the models would all be small and it would look funny a shit :D
Hope the next WTE has something to do with the city, revolution, and whatnot because I have been working on a little mini 1 minute movie :D (that is if I am even done with it 1 or 2 weeks from now)
Got 2 ideas : one WTE about background image and another on crowd, like at a spectacle.
Some useful tutorials and libraries :
Another 2 ideas : one wte on story mode like campaigns and one using cloaked units, hallucinations or hollograms
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