Haha ;) But still, you have been able to put a theme whatever it is, almost every weeks since 2010. You should have your own highligh by Blizz! Caus you worth it :D
Working on projects:
The Hunger Games by Fenix
Feel free to give ideas!
how about a WTE to make a marble track using a physics sphere as the marble: so any doodad/unit with a collision box could be used?
i hate mushrooms...
I'm not sure to understand what you mean... Caus anyway, physics and collosion aren't usefull in WTE as most of the time WTE are simply pictures and not animations. Since WTE are images, you can simulate nearly everything you wish like raining cars, up side down world, or whatever you imaginate without the need of any physics.
could post the map or a video
I got a pretty good idea, you pick two old WTE's and combine them together to make epic combos. ex: you take robot rock and sport and make a bunch of robots playing soccer or something
Check out me lips
You mean something like this or this? I think we've also done a WTE where people got to pick their own two themes from previous WTE's, but I can't find it right now. If we haven't done one where people got to choose which WTE's to combine, that might be an interesting theme...
I meant more like the first this, so yea it's already bean done. Sry
No worries, I can barely expect everyone who wants to post a suggestion here to check every single WTE we've had so far =P. Don't be discouraged from posting any other suggestions that may come up.
Plus, we haven't done something like this in quite a while. I may do something similar soon.
And what about ScrinKing ideas using hidding cells resulting in things like: http://www.sc2mapster.com/media/attachments/46/436/holedoodad.PNG
Maybe we could try a "real life" theme, if it's not been attempted before. You'd pick a real life thing... say, a monument or building, and try to re-create it in the editor.
I do terrain stuff.
And in a Starcraft haiku,
That's all I can do!
Start by simply recreating your chamber.. good luck ;)
I got a pretty good idea which is pretty simple, take a texture and make something with it that is different to its original purpose. For example make a desert using korhal terrain.
That's a pretty hard one, but I like that. It was a bit more relevant before HotS when we didn't really have snow tilesets and people made deserts using the Xil desert sand texture, but I'm sure some cool stuff can come out of that. I'll use it in the weeks to come.
Ok cool ^^
I got a new idea, how bout a WTE where we need to use mainly water in out terrain (at least 50% of map)
Ok so, what about a WTE about making (something) but trying to use a different camera angle than top view. Like, really focussing on the angle of view, tilting the camera, make it up-side-down, bottom view, whatever... just be original in the way you use the camera. Then when you think of how you want the camera, you think of what you would look at with such a camera angle... like you could make a bottom view at a big screen and you're now in a cinema. Tilt the camera and you're now in a rollercoaster. Flip the camera and you're now in low gravity. (thinking of it, a low gravity theme could be nice)
I have an idea: Shantytown (if it hasn't been done before). I'm planning on doing something like that in my coming campaign, as I think it's cool concept. Some inspiration would be nice! :)
Haven't had much time to work on WTEs lately because I am working on a Rock The Cabinet map which is far from done.
Anyways I got an idea, take a map from some video game other then SC and make it in SC, It can be anything from mario to halo or even a disney movie with a game after it (which is basically any disney)
And also I think scbrood's idea on weird angles would be fun if you did only upside down or sideways.
another idea which is pretty easy, take a texture set (lets say i choose char) then use doodads from another texture set (lets say zerus) and than make a terrain out of that (so you would have char textures and only zerus doodads, might be better to use 2 doodad sets for more possibilities)
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