Development > Miscellaneous Development
sm raynor commander model
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SoulFilcher Author
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harvy2008 Regular Shmoe
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DrSuperEvil Moderator
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Read the tutorial on making .m3a files.
Contribute to the wiki (Wiki button at top of page)
Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
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harvy2008 Regular Shmoe
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so there external animation files for the model. so i think what i wont and what i get are two totaly diffrent things. Thanks as i said i will go for plan c.i can play animation with a trigger and see if i can fake it.
Last edited Dec 15, 2012 by harvy2008
- 5 posts
harvy2008 Regular Shmoeok im stuck. not sure if this is the right place to put this. i am trying to use the sm raynor commander model as a unit but can't get it to work i'v tried swopping a marines model with raynor model but all i get is raynor moving but no walk animations? if you can give any advice on how i can make this work...thankyou in advance for any help given..