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sm raynor commander model

  • 5 posts
    #1 Dec 14, 2012 at 16:54 UTC - 0 likes

    ok im stuck. not sure if this is the right place to put this. i am trying to use the sm raynor commander model as a unit but can't get it to work i'v tried swopping a marines model with raynor model but all i get is raynor moving but no walk animations? if you can give any advice on how i can make this work...thankyou in advance for any help given..

    #2 Dec 14, 2012 at 17:21 UTC - 0 likes

    @harvy2008: Go that model has no animations by itself, it needs an animation file to make it work and Raynor's own animation file isn't very complete. Check the model data tab and find that model, there's a required animations field.

    #3 Dec 14, 2012 at 21:28 UTC - 0 likes

    thanks for that. i dont wont it to do much apart from walk thats all. DUH! i get it there not compleat cycles of animation.. oh well just plan c.. cheers again.

    Last edited Dec 14, 2012 by harvy2008
    #4 Dec 14, 2012 at 21:41 UTC - 0 likes

    Read the tutorial on making .m3a files.

    #6 Dec 14, 2012 at 22:14 UTC - 0 likes

    @harvy2008: Go

    so there external animation files for the model. so i think what i wont and what i get are two totaly diffrent things. Thanks as i said i will go for plan c.i can play animation with a trigger and see if i can fake it.

    Last edited Dec 15, 2012 by harvy2008
  • 5 posts

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