Im working on a Third person shooter map, and so the camera is behind the hero, and far clip and graphical settings greatly effects the frames per second and playability
I have lowered Far Clip and Shadow Clip alot, but its still not quite good enough FPS (while on ultra graphics setting)
then I tried changing my graphics settings to high or medium, and it was a BIG difference
instead of 14 FPS (skipping frames) i was getting like 40-60 FPS (very playable)
Now is there a way to force players of my map to lower their graphics settings? (i have seen some other maps use a message to tell the player to lower their graphic settings on the loading screen but i would like to avoid that)
Or somehow force all the terrain, units, doodads, water, etc, in my map to only display "medium" type graphics all the time? (i dont care if it doesnt look "ultra", i rather have good FPS)
Thanks in advance!
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