SC2Mapster Forums

Development > Miscellaneous Development

How to load a map

  • 7 posts
  • on Mon, 08 Mar 2010 13:44:47

    The game by itself does not allow you to load a custom map. In order to do it you have to use a 3rd party map loader, edit the mpq files. It's quite painful.

    I've made a Hello World map that you can launch and edit really easily in order to test the galaxy scripting features.

    • Download and extract SC2HelloWorld.rar
    • Edit the MapScript.galaxy file
    • Run the launch.bat
    • Enjoy!

    The trigger debugger window is shown and give you some interesting informations.

    Last edited on 08 Mar 2010 by vjeux
    Name Size MD5
    SC2HelloWorld.rar 3.0 MiB c7ea43eb3ad5...
    • trigger_debugging.PNG
    • helloworldmap.PNG
  • 17 hours later (on Tue, 09 Mar 2010 07:21:04)

    Thanks for the .bat, smart idea. Nice job with the map, btw.

  • 9 days later (on Thu, 18 Mar 2010 17:55:43)

    when i use this i'm not seeing a debugger? i'm running windows 7

  • 3 hours later (on Thu, 18 Mar 2010 21:54:11)

    Are you in windowed mode?

  • 14 minutes later (on Thu, 18 Mar 2010 22:08:51)

    @vjeux: Go

    ah works now, thanks :]

  • 24 hours later (on Fri, 19 Mar 2010 22:12:22)

    It works for me except that I get a syntax error message in the debugger screen and the message specified in the galaxy file does not get printed. Might this be related to a recent patch?

  • 10 hours later (on Sat, 20 Mar 2010 08:31:00)

    Hmm, it's working fine for me in the latest version. Have you any modified files / mpq inside your Starcraft II folder?

  • 7 posts

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