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Texture References - Where are they?

  • 3 posts
    #1 Jan 15, 2013 at 18:17 UTC - 0 likes

    I know this will probably seem like a really stupid question to most of you, but I am trying to figure out where these texture values are assigned so I can see which texture corresponds to each value.

    So for example:

    <Texture val="@@UI/AchievementFrameBorder" layer="0"/>
    

    Where do I see where @@UI/AchievementFrameBorder is pointing to?

    #2 Jan 16, 2013 at 00:34 UTC - 0 likes

    @rtschutter: Go

    Asset-Reference

    Any texture value you see of that form will be in one of the three asset text files. Search for it without the @@ signs.

    You should also read about the meaning of those @@ signs. @@ is race-specific, and has a different path for each race. @ is non-race specific, and only has one path.

    Last edited Jan 16, 2013 by MasterWrath

    Trigger, layout, interface specialist for Aeon of Storms.

    #3 Jan 16, 2013 at 03:10 UTC - 1 like

    Thanks a lot man!

  • 3 posts

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