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How to make default UI

  • 5 posts
    #1 Nov 16, 2012 at 05:32 UTC - 0 likes

    HI!

    In my td map I have the 3 races, but the UI skin is randomly selected and it looks wierd when a player is terran and the UI is zerg or protoss, or player is zerg but UI is protoss and so on.

    How do i make the UI to be the same as the race selected?

    Race selection is done via dialog buttons( this might be obvious but want to give the precise details...)

    Last edited Nov 16, 2012 by ElBushido
    #2 Nov 16, 2012 at 05:59 UTC - 0 likes

    As far as i know there are no real way of replacing and switching nicely between races UI. You can with some effort replace Console Frame other parts like buttons mostly i dont know if even possible to replace every texture of it or if there are it will be really time consuming.

    http://img27.imageshack.us/img27/8882/abasizedr.jpg

    #3 Nov 16, 2012 at 16:44 UTC - 0 likes
    Quote from ElBushido: Go

    HI!

    In my td map I have the 3 races, but the UI skin is randomly selected and it looks wierd when a player is terran and the UI is zerg or protoss, or player is zerg but UI is protoss and so on.

    How do i make the UI to be the same as the race selected?

    Race selection is done via dialog buttons( this might be obvious but want to give the precise details...)

    Let the player pick the race in the lobby. Then read out his picked race and use that as the race selected, the UI should match then.
    Or is there a reason why you would need them to choose the race using dialog buttons?

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    #4 Nov 17, 2012 at 16:23 UTC - 0 likes

    Yes since its a tower deffense map units are totally different.

    #5 Nov 17, 2012 at 18:26 UTC - 0 likes
    Quote from ElBushido: Go

    Yes since its a tower deffense map units are totally different.

    Well that shouldn't matter for picking the race in the lobby or using dialogs. You can simply run the required trigger on a player basis by checking their race. It also allows them to pick random to get a random race set for them.

  • 5 posts

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