The standard sc2 editor seems pretty bad when it comes to writing in galaxy.
What other programs are you using to write your scripts in?
Looking for a data editor for a tactical shooter. PM for application.
So basically, generally and obviously... add more rocks.
Hope is just deferred disapointment.
Dropbox is an easy way to share maps between project members.
Input, a script to capture key and mouse input
Photon Cycles, the source files for a luminous lightbikes map
SC2Mapster's IRC channel, where map problems get a beating
sc2 editor :)
Tutorial Custom Dialog Technique
Quote from JademusSreg: GoNotepad + +.
Notepad + +.
Quote from Zolden: Gosc2 editor :)
The only right answer.
Working on a Diablo game. Is it strange that Sc2 has better graphics but it lags less than Diablo? Heck I even put like a hundred mobs in some situations.
I'm a purist :) SC2 Editor + Notepad+ + for cleanup and script porting
Use the galaxy++ editor here on mapster for writing the code if you want to use the actual galaxy code. Otherwise stick with the standard editor and use triggers.
Crayon, though occasionally i will finger paint it.
LAWL standard sc2 editor, and occasionally Notepad. regular lol
my maps will always be Free. and Available to the public at the earliest possible date.
If you need a tester feel free to ask IShadowWolf.258
You can also catch me on the IRC most times.
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