Amazing work you got here.
If I understand correctly, the dialog's you drag and drop will automatically generate script which can be rather lengthy. Forgive me if this is shameless advertising, but what do you think about the possibility of integrating GXML as a component of the drag and drop designer? Simply put, it's a script I wrote sometime back aimed at compressing dialog script from multiple lines into a single line of code.
For example:
- Create new dialog
- Set dialog full screen
- Set dialog background hidden
- Set the dialog title to "test"
Can be simplified to: "<d +full +off>Test</d>"
Whereby the sequence of parameters does not matter. At its current state, most testing has been done by myself, so there may be bugs; but function wise, it should work fine for most dialog item types, buttons, labels, images, drop menu's, sliders, etc.
The primary motivation of this is script compression. Since galaxy does seem to have some sort of script limit.
PS: Feel free to decline if you don't think it's a good idea, I won't have any hard feelings about it.
| Works | ||
|---|---|---|
| AoS2 Coder | Boss Bars+ Custom boss bars | GXML Dialog XML parser |
| Project X Coder | RandN | Aligning dialog labels |

SBeier AuthorI'll just drop this in here..
And refer to this :)
http://www.sc2mapster.com/forums/resources/third-party-tools/19619-galaxy-editor/#posts