I have an attribute that states this "Increases chance to get 15 Energy back from a regular attack by 0.1% per point."
Which is great it references my behavior (through data refrenceing) but when the hero gets the same behavior stack on him I'd like it too display this instead.
"Increases chance to get 15 Energy back from a regular attack by 0.2% per point." So each stack changes the attribute tool-tip adding 0.1% each stack that is on the unit. I am assuming this is possible as there is a "CREATE FORMULA" button when you go in to edit the tool-tip.
If someone knows how to do this, or if you can't in GE then please let me know thanks.
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