Like molten in D3? Just have a periodic creation of a terrain hugging model like the zerg aoe cursor splat retextured. Give it simiar event to the high templar images as it walks.
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Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
marc512 Regular ShmoeHi there. I have been looking for away to make a marine (for example) to make a trail when it moves.
I do not want the trail to blend in very quickly. The map we are making could last up to 1 hour long but i want the effect to be more of a long term visual thing. When the marine is walking on agria green grass, i want it to very very lightly change the texture to agria dirt. I hope to give the map a "live" feeling. I already have created terrain deformations for large explosions and that, I am familiar with creating and editing actors and events. I am not the best with triggers but if someone explained it well, I can attempt.
Also, I plan to give it to all the units. Vehicles with wheels will have a slightly stronger effect, but still very light that you wont notice its happening if the game only lasts 10 minutes.
Thanks Marc