anyone know how to keep the sound going on without getting replaced?
in sound data, looping set to -1, so it keeps looping ...but eventually the sound disappears/gets replaced or something by overlapping sounds from other units
for example, my hero unit is standing alone, the sound loops fine, other hero units walk by me, now i hear lots of the same sound sure,
if i stand with the crowd for a while, then walk away from the crowd until im by myself again, i notice the the sound "for by myself" is gone now
HatsuneMikuMegurine AuthorI have a looping sound, that plays on the event of a "behavior on"
Now it keeps looping for a while, but eventually it stops, (because of many other sounds created nearby over time?)
Something makes the looping sound eventually stop, not sure what
is there a way to make this looping sound continue forever?