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(Solved) Problem With Tank Morph

  • 6 posts
    #1 Feb 11, 2013 at 11:52 UTC - 0 likes

    Hi guys, I have some problems with the tank morph, I duplicated the abilities and units and actors (pretty much everything) for the tank and tested the unit out. The problem I am having is that, when the tank is morphing from siege to tank, the animation plays correctly, but when I morph the tank to a siege, it doesn't work. What is going on?

    #2 Feb 11, 2013 at 13:32 UTC - 0 likes

    try removing Footprint in Sieged Tank, Unit data

    http://img27.imageshack.us/img27/8882/abasizedr.jpg

    #3 Feb 11, 2013 at 17:22 UTC - 0 likes

    You probably messed up the actors. There's 2 Unit type actors to handle the morph, and apparently neither contains both "tank" and "siege" in its name, so you most likely missed one. If you have both you probably forgot to change the references in the events, as these must be manually directed at your copied units/abilities.

    #4 Feb 12, 2013 at 03:03 UTC - 0 likes

    There is an older thread with this exact issue. Use the search bar.

    #5 Feb 12, 2013 at 21:58 UTC - 0 likes

    @willuwontu: Go

    Could you please give the link so as to save time?

    #6 Feb 12, 2013 at 22:24 UTC - 0 likes

    @Photoloss: Go

    Thanks, I figured out that I was missing the SiegeModeTankModel which I eventually found XD

  • 6 posts

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