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Changing Weapon/ability effect to ground plane

  • 4 posts
    #1 Feb 06, 2013 at 10:53 UTC - 0 likes

    Hello,

    I created an ability based off of the hurricane missile pods. I didn't start from scratch but just did my own modifications. I have everything the way I like it except for one tiny detail. I noticed the graphic for the ability is located in the air. It is firing from an air unit to the air plane (As was the original hurricane missile pod ability). I want it to fire from the air unit to ground units. I found several effect fields that said height map, (ground versus air) I changed them to ground but it still is not working. Where do I change the field map so the animation goes to the ground?

    #2 Feb 06, 2013 at 10:56 UTC - 0 likes

    @onlyleviathan: Go

    Find the hurricane missiles attack actor (Action type) and look at the field that says Impact point - site operations, there's probably something like HigherBy3 in there, or something that mentions air, you'll want to remove it.

    Cyber Jorts

    #3 Feb 07, 2013 at 05:56 UTC - 0 likes

    Here is what I see in there,

    SOpTargetPointStationary SOpShadow BattlecruiserHurricaneSiteOpOffset

    Which one do you think it is?

    #4 Feb 07, 2013 at 06:44 UTC - 0 likes
    Quote from onlyleviathan: Go

    SOpTargetPointStationary SOpShadow BattlecruiserHurricaneSiteOpOffset

    Seems like the BattlecruiserHurricaneSiteOpOffset would be the logical choice. Just a guess, though.

    Trigger, layout, interface specialist for Aeon of Storms.

  • 4 posts

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