I want to use two different rock textures in one map, the Shakuras rock and Agria rock. I created my map with the Shakuras tileset as basis.
I think this might be solved in the data editor, but some hours spent fiddling with the editor has been fruitless. I see that rock doodads lose their textures when I fiddle with "Texture Declarations" under the rock in the models tab, but I have yet to manage to replace the texture with another.
Some threads I searched up suggested that I could have used the "Texture Applied Groups" tab to change the texture to another tileset, but it changes nothing in my map. I've tested this function on another map as well.
I looked at the swap texture tutorial here
but I did not manage to get something out of it that would have solved my problem. Perhaps I'm overlooking something.
From what youre telling me it seems that what you need to do is this:
1. Open the tab "Terrain Types" in your data editor, duplicate the "Shakuras" terrain set (this is just so you can change everything but isnt nessecary).
2. After duplicating select the module " Textures - Blend +"
3. From there you can change any of the textures to what you want.
4. Once you have swapped the textures you want, go to the Terrain Editor and select "Map - ->Map Textures" and change the texture set to your custom one you made. After that all the newly added textures should appear in the terrain list.
You can also just open it's properties after placing it and select a texture from the Textures tab.
So basically, generally and obviously... add more rocks.
Hope is just deferred disapointment.
Dropbox is an easy way to share maps between project members.
Oh my god! Facepalm!
I've spent the entire evening trying to figure that out!
Oh my god my bad, i thought you meant the rock terrain, not textures of doodads... xD
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