It means you are trying to create the actor twice and must have an extra create event firing. If it is an attachment use a Model type actor and not a Unit type actor.
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Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
KrayzBlu Regular Shmoe"CActorUnit[JimRaynor] Cannot create a CActorUnit outside of an underlying CUnit's CActorScope. Try creating the actor inside of a live unit's CActorScope or create a CActorModel instead."
I don't understand what this is trying to tell me. I am using the actor action "UnitBirth.JimRaynor
Create", Where the Create has all default values, to do a standard unit actor creation. Nothing fancy. At no point am I mentioning actor scope.
Anyone know what this could mean?