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Development > Data

Speed up idle animation speed

  • 3 posts
    #1 Jan 22, 2013 at 14:50 UTC - 0 likes

    Some units, like the mothership that slowly spins in circles, have ongoing idle animations. How might I increase the speeds of such animation?

    #2 Jan 22, 2013 at 17:11 UTC - 0 likes

    actors tab
    mothership actor
    events +
    add event: unit.mothership.birth
    set term: set timescale 5.0(or however fast you want it)

    #3 Jan 22, 2013 at 18:06 UTC - 0 likes

    @willuwontu: Go

    I assume you mean the actor msg type: "Set Time Scale Global" as this is the msg that comes closest to what you advised. For this msg type, I also have to include a "Label" like stand or BSD, I'm unsure which to go with

  • 3 posts

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