Some units, like the mothership that slowly spins in circles, have ongoing idle animations. How might I increase the speeds of such animation?
actors tabmothership actorevents +add event: unit.mothership.birth set term: set timescale 5.0(or however fast you want it)
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I assume you mean the actor msg type: "Set Time Scale Global" as this is the msg that comes closest to what you advised. For this msg type, I also have to include a "Label" like stand or BSD, I'm unsure which to go with
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