I want to create a charge ability, but I do not want to be able to cast it behind a cliff for instance.
For instance there would be a target location 5 range away, but a building in the way so the unit would have to move 7 range.
Gridlock TD : Elements
1. The Location Pathable validator.
2. The Location Range validator
3. No, just use a buff with a duration so distance is speed x time.
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Considered easy altering of the unit textures?
For my public assets look here!
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