Alright this is going to be kind of difficult to explain so I made a crappy picture. Basically I have created a new unit and I need it to 'tilt' with the terrain it is on like a normal unit would. I can't figure out where to set this.
Under the Models data type the Art: Tipability fields do this. The length and width determines the area beneath the model used to determine the terrain incline while the tipability iself is 0-1 with 100% being the model can tip 90 degrees. If it is an attachment you also need the SOp(Tipability) SOp.
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Considered easy altering of the unit textures?
For my public assets look here!
Perfect! Thank you!
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