1. The upgrade enables and unhides one weapon while disabling and hiding the other. Just play with the options of the weapon to enable it.
2. On death the Unit type actor creates a Model type actor with the default being just called UnitDeathModel that has no model so it defaults to the model of the unit. Just make a copy of this and set the scale before putting it in the Combat: Death Actor Model field.
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Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
arepakiller AuthorHey, How do I take out Multi-Lock Targeting System out of the goliath so I can shoot both ground and air at the same time without upgrade from campaign, Im confused at this one Any help is appreciated it.
PS: Sorry for the Other useless Threat about mutas, and about the lot of threats ( I've Never used any other editor like this, nor I know anything about programing and editors)
Edit: Also I got a Problem with the death animation, I dont Know how, but when it dies The actor appears bigger here is the map since I don't know how to do, I do suck at this :'(