Trying to move the behavior of the automated refinery to a different structure, but instead of give gas, give minerals.
@iMisu: Go Check the unit -> Behavior Tab -> Resource Type. The same behavior will work for different resources.
The auto refinery uses a Modify Unit effect to harvest. Just swap the fields from gas to whatever you need.
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Considered easy altering of the unit textures?
For my public assets look here!
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