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[Solved] Death Animations

  • 3 posts
    #1 Jan 04, 2013 at 01:31 UTC - 0 likes

    So, I'm trying to port over some WoW models to my map and when I make them, I'm basing them off exisitng units. Call me lazy. Anyway, when these units die, they create the ragdolled body of their original unit.

    So, my question is, is there any way to fix this? I want to play the ported unit's death animation. Do I have to create a new death actor? Do I have to change something? Or do I have to create the unit and it's actors from scratch.

    No matter the answer, could you kindly point me in the right direction? I'd really appreciate it. Thank you.

    #2 Jan 04, 2013 at 02:10 UTC - 0 likes

    Unit Actor -> Death Effects
    Set the model.

    You might need to make a new model entry with a death model type linking to your wow model file.

    Last edited Jan 04, 2013 by Ahli634

    http://img42.imageshack.us/img42/7586/signaturemj.jpg

    #3 Jan 04, 2013 at 02:48 UTC - 0 likes

    Well, I entered the Model name from the Models tab and no-go. Am I supposed to enter the actual model name.m3? I'm not understanding this. Edit: Sigh, nevermind. Got it. Thanks a bunch.

    Last edited Jan 04, 2013 by thequiet
  • 3 posts

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