Some models automatically assume the texture of the terrain they are on so maybe the overmind model has this property?
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Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
darthuser3220 Regular ShmoeCan someone help me with something?
I Implemented the creep engulfment in a map I'm making but when I place an overmind (Unit) the creep covers the base of the overmind itself... I'm not sure if its because that base-around-the-overmind-area is a terrain object itself, or has a seperate actor, because creep engulfment is off for the units main actor.
Anyone know what the issue could be?