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Jump Cooldown : Requirement Text : Unload While Moving

  • 7 posts
    #1 Dec 25, 2012 at 02:44 UTC - 0 likes

    Hey I can't seem to add a cd to the reaper jump, I try to add it in the behavior but it just won't work, any ideas?

    Also, I want to be able to change the text displayed on a requirement, instead of it saying stuff like "warp prism > 3"

    Annnd, any way of getting the unload ability to work while moving? Like, I want to just press the unload button and have it drop off the unit while continuing it's order.

    Last edited Dec 25, 2012 by EchoedRequiem
    #2 Dec 28, 2012 at 05:28 UTC - 0 likes

    let's work bakwards.

    on the unload ability, under flags, tick "transient"

    on the ability you want to change the requirement text of there should be a field "Default Error." Change the text (and text key) to w/e u want, ie: "Must give me $5 to use ability." for text key, you have to have something like "Assets/Text/UI/AbilityName/" or something like that... i forget the exact order

    adding a cooldown to the behavior didnt work hmm? not sure then... uhhhmmmmmm... you could have a persistent effect trigger when the reaper jumps. The persistent would then remove the jump behavior, then after x time (periodic duration) it would reapply the behavior. This is assuming the jump behavior cooldown doesnt work.

    #3 Dec 28, 2012 at 21:20 UTC - 0 likes

    Issue would be with the pathing since Jumper movers always try to use cliffs even if the behaviour is disabled.

    Either apply a buff that disables it or use Catalog triggers to change the mover used by the unit.

    #4 Dec 28, 2012 at 22:04 UTC - 0 likes

    @DrSuperEvil: Go

    That's interesting, I didn't know catalogs could change movers OTF. I thought mover values were read only?

    #5 Dec 28, 2012 at 23:53 UTC - 0 likes

    Catalog triggers can change anything upgrades can and upgrades can alter the mover used by the unit.

    #6 Dec 29, 2012 at 07:48 UTC - 0 likes
    Quote from iATEM4P5: Go

    let's work bakwards.

    on the unload ability, under flags, tick "transient"

    on the ability you want to change the requirement text of there should be a field "Default Error." Change the text (and text key) to w/e u want, ie: "Must give me $5 to use ability." for text key, you have to have something like "Assets/Text/UI/AbilityName/" or something like that... i forget the exact order

    adding a cooldown to the behavior didnt work hmm? not sure then... uhhhmmmmmm... you could have a persistent effect trigger when the reaper jumps. The persistent would then remove the jump behavior, then after x time (periodic duration) it would reapply the behavior. This is assuming the jump behavior cooldown doesnt work.

    1. The unload ability does not have a transient flag

    2. the requirement info is the tooltip box when editing the requirements in tree mode

    3. I'll give the triggered cooldown a shot, or at the very least try to get the requirement working, cause that as well is messed up

    #7 Dec 29, 2012 at 08:27 UTC - 0 likes

    1. do you have the smart command flags ticked?

  • 7 posts

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