1) This is an Event issue with the actors causing them to play the death animation before self destructing. Alter the events to suit your needs so they do not do the death animation.
2) Beams are mostly emissive with a semitransparent diffuse layer. Try retexturing them or altering the HDR.
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Considered easy altering of the unit textures?
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Spoolofwhool Regular ShmoeI'm 2 problems with beams on a map I'm making. The first is that the beam doesn't show, and this happens when I'm using a specific beam models only. The second problem is that some of the beams that do load turn pratically invisible when I tint them to black.
Has anyone else had these problems or does anyone know how do fix them?
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