This thread has been locked by iATEM4P5.
Never seen this error before. I'm guessing from "overflow," the game is saying my effect "CloakStructureAB" is happening too many times too fast? I rechecked the data, and this doesn't look like it's happening.
Any idea of what could be causing the error?
Actor issue? You are not giving many details.
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Considered easy altering of the unit textures?
For my public assets look here!
Sorry, lost track of the post for a bit (any way to track threads on SC2Mapster?) I'll provide more details when I'm home later today.
So here is a picture of my effect tree:
The two search area effects (LAUSArea & LACSSArea) were full map searches, one for structures one for units. The error was happening at the end of the right side (the structure side).
To fix it I had to add a delay before the structure search area (LACSSArea) using a Create Persistent effect. Moral of the story here is, you cannot have two huge search area effects triggering at the exact same time.