SC2Mapster Forums

Development > Data

How are the bunker windows defined? (muzzle flashes)

  • 2 posts
    #1 Dec 20, 2012 at 13:20 UTC - 0 likes

    I assume it's some actor property where you plug in attachment points and hopefully site operations, but I can't find anything.

    Would like to use something other than a bunker as a bunker replacement and have the muzzle flashes show up right, right now they're in the middle of the unit model, so hard to see unless they're huge and stick out.

    Cyber Jorts

    #2 Dec 20, 2012 at 20:17 UTC - 0 likes

    Yeah.....looks like it's done through attachment methods, and I can't change that method without changing it on every single attack actor in the game, so the only way is to add some Weapon attachment points to the model.

  • 2 posts

You must login to post a comment. Don't have an account? Register to get one!