Cannot think of a simple fix for this without having a buff that canels the rally if it is too far. Problem is the requirements only apply to placing the rally and not to it being in the location so you cannot use a buff that validates the distance of the rally point which in turn is used by a requirement for the rally.
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Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
ElBushido Regular ShmoeHI!
My map has 2 sides. Left side is for team 1 and right side is team 2. There is a building that can train units, but i need to limit the distance of the rally to lets say 20 so that the units thats tarined wont go to the other side and since it's an instant placement the opposing unit would reveal the other teams area. the map has a fog of war for each side so teams cant see each others build.
How do i limit the rally's max distance?