With your rotation (SOp (Explicit Rotation)) is the local flag enabled?
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Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
Tornado13 Regular ShmoeTo start, I took these to display my problem.
http://imageshack.us/a/img687/5480/terrain005d.jpg http://imageshack.us/a/img833/9513/terrain006t.jpg http://imageshack.us/a/img829/9878/terrain007n.jpg
First Image: How the unit should look, occurs when facing south. Turrets fully extended.
Second Image: Occurs when facing directly east or west. Turrets rotated 90 degrees of desired.
Third Image: Occurs when facing North. Turrets rotated 180 degrees of desired.
I've tinkered with everything I know of, but i'm new to model attachment. Please help.