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Korean map makes editor explode?!

  • 5 posts
    #1 Dec 16, 2012 at 15:51 UTC - 0 likes

    I have recieved a melee map from Korea. Objects can be added or moved. As soon as I try to remove a object the editor crashes.

    Any idea how to overcome this?

    #2 Dec 16, 2012 at 16:37 UTC - 0 likes
    Quote from Kabelkorven: Go

    I have recieved a melee map from Korea. Objects can be added or moved. As soon as I try to remove a object the editor crashes.

    Any idea how to overcome this?

    Do you get an error message?.
    Any object removed or something specific?

    #3 Dec 16, 2012 at 16:39 UTC - 0 likes

    I get no error messages. Just the ordinary "Your editor encountered a fatal error. Do you want to report this to Blizzard? " or something.

    No matter if I remove a mineral, a geyser, a doodad it crashes.

    Can it be a localizer problem? Or some built in protection? Maybe its locked?

    Last edited Dec 16, 2012 by Kabelkorven
    #4 Dec 16, 2012 at 18:26 UTC - 0 likes

    Sounds like some loop causing a fatal. Are there any triggers or actor timers based on the doodad you are removing?

    Last edited Dec 16, 2012 by DrSuperEvil
    #5 Dec 16, 2012 at 18:38 UTC - 0 likes

    No triggers. Its just a plain melee map from Korea.

    I did get this message too: The maps originally only contained KR locale, so I added enUS. If you aren't able to open/publish or if there's some other problem, I'll probably just have to add enGB or some other EU locale.

    I removed the locales and added just enGB instead. Still crash.

    Maybe it has something to do with map cache?

  • 5 posts

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